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I love how this game has Rumble support, which works perfectly on an EZflash ODE, and the soundtracks are fricking amazing. 

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This is super cool, like everyone else they hit the limit pretty quick with Gameboy graphics and move up to gba/butano. this is the wrong place to ask this but would it be possible to get a demo of drawing a rotating sphere.obj and wrapping it in a globe (earth) texture? and then drawing city marker sprites (la, nyc, London, Tokyo) on top of the map. I've been playing around with this in rust in macroquad but struggling with doing this in butano since you seem to have the only really excellent 3d example, but i couldn't find any spheres in the source code.

super cool game by the way, doing 2d rendering of objects on tiny hardware like this at full frame rate is rather impressive.

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Thanks!

About the demo request, sorry, but I don't have much free time these days.

Very enjoyable game, however, the sound is buggy, the control is a bit clucky, or maybe I'm just bad lol. Had fun tho.

Buggy sound? What are you using to play the game?

Im so bad at it but this is so rad

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gotta say the audio in this game is something ive never heard out of a gba, let alone one simultaneously pushing out polygons

Thanks!

Very impressive. Unfortunately the game gives me motion sickness because the camera is so stiff. Also it's a shame that the camera cannot be at an angle behind the car instead of top down. But it is a very nice game. 

Can this game run in a emulator?

Yeah, it runs in all popular emulators I've tested.

Wow, this game is great! But it is a pity there's no sound when you are using brakes... It would've been a nice kind of aural feedback.

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There are VOICES! Actual voices in a GBA game?? I'm not gonna lie, I've been scouring to find source code or some kind of tutorial or implementation, but I just can't. It's too impressive. Even on my AGS-001, it runs really well, minus some volume lost when turning, but that might just be my OEM battery and speaker giving out lol. Not 100% sure if this has any saving capabilities, but it might just be that it's designed for battery saves and not flash saves like I use.

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Thanks!

Yep, the voices (and the music) are great.

The game uses SRAM for saving, so I guess it doesn't work with flash batteries.

BTW, source code and assets are provided with Butano engine.

It's surreal to see a game that looks and sounds this good running on a GBA.

one question: are you going to upload the music anywhere?

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Thanks!

Game's source code and assets are open, so you can get the music from here: https://github.com/GValiente/butano/tree/master/games/varooom-3d/audio

Please check the licenses if you plan to use them in other projects: https://github.com/GValiente/butano/tree/master/games/varooom-3d/credits

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You can listen to the music here too: Stream tempest | Listen to Varooom 3D on Game Boy Advance (2021) playlist online for free on SoundCloud

Awesome game ! Pretty well done.

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This game is really something! It’s really fun to play and the music and visuals are very high quality!

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does it work on a real gameboy advance?

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Of course!

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This is much better than any other GBA racing game. In fact, you made a game in which the GBA pretends to be a DS or something like that.

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how'd you get the audio to sound so good?!

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Lots of ROM, high audio mixing rate and impressive team members :)

upload this to gbadev.org

Do you intend to continue the game?

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We will release a new version this week with improved music and 3d models among other things, but beyond that there isn't anything planned (for now).

Great!

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Final version has been released!

Music has been improved, samples quality has been increased, a new 3D model has been added and more!

Awesome!

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Awesome! Super slick presentation, plays well and very challenging!

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Nice, this game looks classic!

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Nice game. Love the visuals and music.